Basic set of operators: erosion, dilation, opening, closing, tophat, contours, majority.
Iteration-independent high-speed algorithms for binary morphology
Multiphase-aware algorithms keep objects of different class from merging
Proprietary high-speed thinning, thickening and pruning
Fast convex hall in the multiphase space
Grayscale morphology with full support of 16-bit, 32-bit, and floating point images
Proprietary color morphology in the selectable color space
Binary, gray and color operations with user-defined kernels
Extensive set of geodesy functions: distance map, direction map, local min, local max, ultimate erosion, medial axis transform, end, node and saddle points
Several metrics for distance transform including Euclidian one.